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Unity cloud build without
Unity cloud build without







unity cloud build without

Turn off Script Debugging via a POST requestĪt first, go into your UCB config and turn off development mode. If ( != BuildTarget.Android)ĭebug.Log("Android: Turning off script debugging") ĮditorUserBuildSettings.allowDebugging = false Public void OnPreprocessBuild(BuildReport report) Public class AndroidTurnOffScriptDebugging : IPreprocessBuildWithReport We currently need to turn this off due to an issue with Android NDK. Turn off Script Debugging via Codeīecause I use Unity Cloud Build for our game Bug-A-Ball, I can not use the Editor dialog, so I tried turning it off via code like this: #if UNITY_ANDROID Open the "Build & Run" dialog and then turn off script debugging. Turn off Script Debugging in the Editor Build & Run Dialog If I need to debug, I switch the scripting backend back to Mono and deploy to the device directly. For those builds, I'm not interested in debugging them (except reading some logs), so I can happily turn off script debugging to fix the error. So the workaround is to create development builds without Script Debugging or use Mono backend if you want to debug something on the device.Īnd yes, having Script Debugging turned off depends on your situation if you need to debug on the device or not.įor me, I run all-important builds on Unity Cloud Build. Good thing: the error seems only to happen in development build with Script Debugging turned on. If you're currently starting a new project, using a tech version of Unity may suit you, but if you're in production or close to production, updating to a tech version is not a good idea. Unfortunately, the real fix will land in Unity 2022.2. The reason seems to be that the script size is too big after/during LLVM compilation. In recent versions of Unity due to some limitations of Android NDK it can eventually happen that any Android build breaks. Unity just launched an update to the DevOps dashboard that now has two distinct toggle buttons to enable development builds and/or script debugging, yay! So no more POST requests are needed.

unity cloud build without

3 min read Photo by Denny Müller / Unsplash Good news!.









Unity cloud build without